class Sequel::ShardedThreadedConnectionPool
The slowest and most advanced connection pool, dealing with both multi-threaded access and configurations with multiple shards/servers.
In addition, this pool subclass also handles scheduling in-use connections to be removed from the pool when they are returned to it.
Public Class Methods
Source
# File lib/sequel/connection_pool/sharded_threaded.rb 20 def initialize(db, opts = OPTS) 21 super 22 @available_connections = {} 23 @connections_to_remove = [] 24 @connections_to_disconnect = [] 25 @servers = opts.fetch(:servers_hash, Hash.new(:default)) 26 remove_instance_variable(:@waiter) 27 remove_instance_variable(:@allocated) 28 @allocated = {} 29 @waiters = {} 30 31 add_servers([:default]) 32 add_servers(opts[:servers].keys) if opts[:servers] 33 end
The following additional options are respected:
- :servers
-
A hash of servers to use. Keys should be symbols. If not present, will use a single :default server.
- :servers_hash
-
The base hash to use for the servers. By default,
Sequeluses Hash.new(:default). You can use a hash with a default proc that raises an error if you want to catch all cases where a nonexistent server is used.
Sequel::ThreadedConnectionPool::new
Public Instance Methods
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# File lib/sequel/connection_pool/sharded_threaded.rb 37 def add_servers(servers) 38 sync do 39 servers.each do |server| 40 unless @servers.has_key?(server) 41 @servers[server] = server 42 @available_connections[server] = [] 43 allocated = {} 44 allocated.compare_by_identity 45 @allocated[server] = allocated 46 @waiters[server] = ConditionVariable.new 47 end 48 end 49 end 50 end
Adds new servers to the connection pool. Allows for dynamic expansion of the potential replicas/shards at runtime. servers argument should be an array of symbols.
Source
# File lib/sequel/connection_pool/sharded_threaded.rb 65 def all_connections 66 t = Sequel.current 67 sync do 68 @allocated.values.each do |threads| 69 threads.each do |thread, conn| 70 yield conn if t == thread 71 end 72 end 73 @available_connections.values.each{|v| v.each{|c| yield c}} 74 end 75 end
Yield all of the available connections, and the ones currently allocated to this thread. This will not yield connections currently allocated to other threads, as it is not safe to operate on them. This holds the mutex while it is yielding all of the connections, which means that until the method’s block returns, the pool is locked.
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# File lib/sequel/connection_pool/sharded_threaded.rb 56 def allocated(server=:default) 57 @allocated[server] 58 end
A hash of connections currently being used for the given server, key is the Thread, value is the connection. Nonexistent servers will return nil. Treat this as read only, do not modify the resulting object. The calling code should already have the mutex before calling this.
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# File lib/sequel/connection_pool/sharded_threaded.rb 81 def available_connections(server=:default) 82 @available_connections[server] 83 end
An array of connections opened but not currently used, for the given server. Nonexistent servers will return nil. Treat this as read only, do not modify the resulting object. The calling code should already have the mutex before calling this.
Source
# File lib/sequel/connection_pool/sharded_threaded.rb 102 def disconnect(opts=OPTS) 103 (opts[:server] ? Array(opts[:server]) : sync{@servers.keys}).each do |s| 104 disconnect_connections(sync{disconnect_server_connections(s)}) 105 end 106 end
Removes all connections currently available on all servers, optionally yielding each connection to the given block. This method has the effect of disconnecting from the database, assuming that no connections are currently being used. If connections are being used, they are scheduled to be disconnected as soon as they are returned to the pool.
Once a connection is requested using hold, the connection pool creates new connections to the database. Options:
- :server
-
Should be a symbol specifying the server to disconnect from, or an array of symbols to specify multiple servers.
Source
# File lib/sequel/connection_pool/sharded_threaded.rb 108 def freeze 109 @servers.freeze 110 super 111 end
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# File lib/sequel/connection_pool/sharded_threaded.rb 126 def hold(server=:default) 127 server = pick_server(server) 128 t = Sequel.current 129 if conn = owned_connection(t, server) 130 return yield(conn) 131 end 132 begin 133 conn = acquire(t, server) 134 yield conn 135 rescue Sequel::DatabaseDisconnectError, *@error_classes => e 136 sync{@connections_to_remove << conn} if conn && disconnect_error?(e) 137 raise 138 ensure 139 sync{release(t, conn, server)} if conn 140 while dconn = sync{@connections_to_disconnect.shift} 141 disconnect_connection(dconn) 142 end 143 end 144 end
Chooses the first available connection to the given server, or if none are available, creates a new connection. Passes the connection to the supplied block:
pool.hold(:server1) {|conn| conn.execute('DROP TABLE posts')}
Pool#hold is re-entrant, meaning it can be called recursively in the same thread without blocking.
If no connection is immediately available and the pool is already using the maximum number of connections, Pool#hold will block until a connection is available or the timeout expires. If the timeout expires before a connection can be acquired, a Sequel::PoolTimeout is raised.
Source
# File lib/sequel/connection_pool/sharded_threaded.rb 175 def pool_type 176 :sharded_threaded 177 end
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# File lib/sequel/connection_pool/sharded_threaded.rb 149 def remove_servers(servers) 150 conns = [] 151 raise(Sequel::Error, "cannot remove default server") if servers.include?(:default) 152 153 sync do 154 servers.each do |server| 155 if @servers.include?(server) 156 conns.concat(disconnect_server_connections(server)) 157 @waiters.delete(server) 158 @available_connections.delete(server) 159 @allocated.delete(server) 160 @servers.delete(server) 161 end 162 end 163 end 164 165 nil 166 ensure 167 disconnect_connections(conns) 168 end
Remove servers from the connection pool. Similar to disconnecting from all given servers, except that after it is used, future requests for the server will use the :default server instead.
Source
# File lib/sequel/connection_pool/sharded_threaded.rb 171 def servers 172 sync{@servers.keys} 173 end
Return an array of symbols for servers in the connection pool.
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# File lib/sequel/connection_pool/sharded_threaded.rb 88 def size(server=:default) 89 @mutex.synchronize{_size(server)} 90 end
The total number of connections opened for the given server. Nonexistent servers will return the created count of the default server. The calling code should NOT have the mutex before calling this.
Private Instance Methods
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# File lib/sequel/connection_pool/sharded_threaded.rb 183 def _size(server) 184 server = @servers[server] 185 @allocated[server].length + @available_connections[server].length 186 end
The total number of connections opened for the given server. The calling code should already have the mutex before calling this.
Source
# File lib/sequel/connection_pool/sharded_threaded.rb 194 def acquire(thread, server) 195 if conn = assign_connection(thread, server) 196 return conn 197 end 198 199 timeout = @timeout 200 timer = Sequel.start_timer 201 202 if conn = acquire_available(thread, server, timeout) 203 return conn 204 end 205 206 until conn = assign_connection(thread, server) 207 elapsed = Sequel.elapsed_seconds_since(timer) 208 # simplecov:disable 209 raise_pool_timeout(elapsed, server) if elapsed > timeout 210 211 # It's difficult to get to this point, it can only happen if there is a race condition 212 # where a connection cannot be acquired even after the thread is signalled by the condition variable 213 if conn = acquire_available(thread, server, timeout - elapsed) 214 return conn 215 end 216 # simplecov:enable 217 end 218 219 conn 220 end
Assigns a connection to the supplied thread, if one is available. The calling code should NOT already have the mutex when calling this.
This should return a connection if one is available within the timeout, or nil if a connection could not be acquired within the timeout.
Source
# File lib/sequel/connection_pool/sharded_threaded.rb 223 def acquire_available(thread, server, timeout) 224 sync do 225 # Check if connection was checked in between when assign_connection failed and now. 226 # This is very unlikely, but necessary to prevent a situation where the waiter 227 # will wait for a connection even though one has already been checked in. 228 # simplecov:disable 229 if conn = next_available(server) 230 return(allocated(server)[thread] = conn) 231 end 232 # simplecov:enable 233 234 @waiters[server].wait(@mutex, timeout) 235 236 # Connection still not available, could be because a connection was disconnected, 237 # may have to retry assign_connection to see if a new connection can be made. 238 if conn = next_available(server) 239 return(allocated(server)[thread] = conn) 240 end 241 end 242 end
Acquire a connection if one is already available, or waiting until it becomes available.
Source
# File lib/sequel/connection_pool/sharded_threaded.rb 246 def assign_connection(thread, server) 247 alloc = nil 248 249 do_make_new = false 250 sync do 251 alloc = allocated(server) 252 if conn = next_available(server) 253 alloc[thread] = conn 254 return conn 255 end 256 257 if (n = _size(server)) >= (max = @max_size) 258 alloc.to_a.each do |t,c| 259 unless t.alive? 260 remove(t, c, server) 261 end 262 end 263 n = nil 264 end 265 266 if (n || _size(server)) < max 267 do_make_new = alloc[thread] = true 268 end 269 end 270 271 # Connect to the database outside of the connection pool mutex, 272 # as that can take a long time and the connection pool mutex 273 # shouldn't be locked while the connection takes place. 274 if do_make_new 275 begin 276 conn = make_new(server) 277 sync{alloc[thread] = conn} 278 ensure 279 unless conn 280 sync{alloc.delete(thread)} 281 end 282 end 283 end 284 285 conn 286 end
Assign a connection to the thread, or return nil if one cannot be assigned. The caller should NOT have the mutex before calling this.
Source
# File lib/sequel/connection_pool/sharded_threaded.rb 291 def checkin_connection(server, conn) 292 available_connections(server) << conn 293 @waiters[server].signal 294 conn 295 end
Return a connection to the pool of available connections for the server, returns the connection. The calling code should already have the mutex before calling this.
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# File lib/sequel/connection_pool/sharded_threaded.rb 317 def disconnect_connections(conns) 318 conns.each{|conn| disconnect_connection(conn)} 319 end
Disconnect all available connections immediately, and schedule currently allocated connections for disconnection as soon as they are returned to the pool. The calling code should NOT have the mutex before calling this.
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# File lib/sequel/connection_pool/sharded_threaded.rb 301 def disconnect_server_connections(server) 302 remove_conns = allocated(server) 303 dis_conns = available_connections(server) 304 raise Sequel::Error, "invalid server: #{server}" unless remove_conns && dis_conns 305 306 @connections_to_remove.concat(remove_conns.values) 307 308 conns = dis_conns.dup 309 dis_conns.clear 310 @waiters[server].signal 311 conns 312 end
Clear the array of available connections for the server, returning an array of previous available connections that should be disconnected (or nil if none should be). Mark any allocated connections to be removed when they are checked back in. The calling code should already have the mutex before calling this.
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# File lib/sequel/connection_pool/sharded_threaded.rb 324 def next_available(server) 325 case @connection_handling 326 when :stack 327 available_connections(server).pop 328 else 329 available_connections(server).shift 330 end 331 end
Return the next available connection in the pool for the given server, or nil if there is not currently an available connection for the server. The calling code should already have the mutex before calling this.
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# File lib/sequel/connection_pool/sharded_threaded.rb 335 def owned_connection(thread, server) 336 sync{@allocated[server][thread]} 337 end
Returns the connection owned by the supplied thread for the given server, if any. The calling code should NOT already have the mutex before calling this.
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# File lib/sequel/connection_pool/sharded_threaded.rb 340 def pick_server(server) 341 sync{@servers[server]} 342 end
If the server given is in the hash, return it, otherwise, return the default server.
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# File lib/sequel/connection_pool/sharded_threaded.rb 346 def preconnect(concurrent = false) 347 conn_servers = sync{@servers.keys}.map!{|s| Array.new(max_size - _size(s), s)}.flatten! 348 349 if concurrent 350 conn_servers.map!{|s| Thread.new{[s, make_new(s)]}}.map!(&:value) 351 else 352 conn_servers.map!{|s| [s, make_new(s)]} 353 end 354 355 sync{conn_servers.each{|s, conn| checkin_connection(s, conn)}} 356 end
Create the maximum number of connections immediately. The calling code should NOT have the mutex before calling this.
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# File lib/sequel/connection_pool/sharded_threaded.rb 360 def raise_pool_timeout(elapsed, server) 361 name = db.opts[:name] 362 raise ::Sequel::PoolTimeout, "timeout: #{@timeout}, elapsed: #{elapsed}, server: #{server}#{", database name: #{name}" if name}" 363 end
Raise a PoolTimeout error showing the current timeout, the elapsed time, the server the connection attempt was made to, and the database’s name (if any).
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# File lib/sequel/connection_pool/sharded_threaded.rb 369 def release(thread, conn, server) 370 if @connections_to_remove.include?(conn) 371 remove(thread, conn, server) 372 else 373 conn = allocated(server).delete(thread) 374 375 if @connection_handling == :disconnect 376 @connections_to_disconnect << conn 377 else 378 checkin_connection(server, conn) 379 end 380 end 381 382 if waiter = @waiters[server] 383 waiter.signal 384 end 385 end
Releases the connection assigned to the supplied thread and server. If the server or connection given is scheduled for disconnection, remove the connection instead of releasing it back to the pool. The calling code should already have the mutex before calling this.
Source
# File lib/sequel/connection_pool/sharded_threaded.rb 389 def remove(thread, conn, server) 390 @connections_to_remove.delete(conn) 391 allocated(server).delete(thread) if @servers.include?(server) 392 @connections_to_disconnect << conn 393 end
Removes the currently allocated connection from the connection pool. The calling code should already have the mutex before calling this.